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2002-11-06
SynthEdit by mva
We'd like to draw your attention to SynthEdit. A great tool which works similar to NI Reaktor and enables you to create your own VST(i) plug-ins without the need to code.
Readers Comments: add comment


thev: Guys.. try this: http://www.andyware.com/abox2/ 2002-11-19

Elektroj?nis: It's not a fancy glittery one but very _funk_tional. Although standard Buzz gui is good for many things, this kind of "editor" would not hurt the more complex synths. BTW. Check out Jacsinth too if you haven't allready. (It has got some glitter even.) 2002-11-11

tabanakl: Oh.. theres a gui for the m4wII.. well u learn summat new everyday 2002-11-11

Elektroj?nis: DANCEnRg: Right click and select edit from the it's menu. 2002-11-09

DANCEnRg: The m4wII elektrojanis,I've got the synth but just with the normal parameter window,no option to load up an additional gui or any indication of one at the developers buzz profile page. Though I have a picture of it in the image folder of the buzz help file.Looks good,thats what I mean by looking @ that gui I can instantly see what sliders or parameters are grouped together.the main point is you should and can I think choose to see the graphical user interface or simply use the buzz parameter window. Where and how do I get the m4wII gui,theirs not one with the download...?. 2002-11-09

wikter: Ooops.. i've got a site at: www.mvxsynths.galeon.com Of Course, Synthedit wasters a lot of CPU when RELEASE and poliphony is combined withouot a bit of sense. It's just the power it gives to create VST instruments which response to each control filled in its interface. At all, exists a machine in buzz called Jeskola/Matilde Tracker, and a complementary version called Cyanphase Stereo Recorder... use them in combination with the bigger synths and you'll waste the 20% of the CPU used with no resampling engine. Of course, try Moreno VModular, it's a real beast. wikter www.mvxsynths.galeon.com 2002-11-08

Elektroj?nis: Argh... u = y ... The king of typing errors is 2002-11-08

Elektroj?nis: I like sunthedit's ability of routing control signals just as audio signals. I have not digged deeper with it yet... 2002-11-08

unkargherth: I'm a user/developer fro Synthedit and basically i agrre with majority of the opinions Here .- Yes, Now is bit limited .- for now it's a bit weighted compared as Native C++ VST .- It's a goo tool to Begin in VST'sdesign world .- Be Carefull IT'S NOT FREE .- It has some arquitectural quirks derived from the fact that it was designed to make Virtual Analogue Synth, but this is starting to change BUt I think as de SDK developers Began to release modules it should happen something similar to what's happened with buzz. Lots Of modules an some of them really good. 2002-11-08

rjkole: Introspective : whith "professional" i meant,that with c you have much more tools in hand as with Synthedit to create a good synth.do give me wrong i didnt say synthedit is bad. 2002-11-08

Elektroj?nis: DANCnRg: Have you checked out the gui of m4wII? 2002-11-08

IntrospectiveJourneys: HamsterAlliance: Just this week? You're a busy man :D 2002-11-08

HamsterAlliance: DanceNRG: or confuse the hell out of someone.
I converted 3 Reasoners, one cakewalker, and two other program junkies into Buzzers just this week. They all love the interface more than their previous programs. They say the clean interface is just built perfectly for music. they all basically shit their pants over the JGuitar and Speccy ][ too, heheheh.
2002-11-08

DANCEnRg: Look forward to that one Chun-Yu,I'm really getting into some of the buzz machines and I've been using the effects for a while,is it possible to have a different interface than the usuall buzz parameter windows style box with buzz machines and effects. I'm spending alot of time using buzz & it can help inspiration to see something colourfull as well as hearing it,though I realise some of the developers are developing the sound rather than something pretty to look at,I'm sure their must be people into graphical design wiling to make helpfull interface for some of the popular buzz synths.It can allso give a quick graphical reference to understanding what the machine can do. 2002-11-08

stablepatient: Fuzzpilz: ok, I see your point ;). 2002-11-08

Fuzzpilz: Heh. I can slag you about the *meaning* of professional, though, can I? What I mean is: Buzz isn't and has never been Oskari's job, which means it's not professional. "Professional" has *nothing* to do with quality. (another example: I don't know if you're a professional musician, but your music is excellent regardless) 2002-11-07

ladproject: Constx: i didn't take your comment as a personal thing, i just claryfied my position.. ;) don't worry guy, i will not kill you for your message.. :))) 2002-11-07

stablepatient: IntrospectiveJourneys, I have to point out that buzz is capable of creating "professional" productions (I hope a million people don't slag me about the subjectivity of "professional"). As usual, this is all IMO. 2002-11-07

IntrospectiveJourneys: Space1: are you reffering to c++ coded plugins when you say "professional"? Don't forget that Buzz isn't a professional program, and look how it turned out. 2002-11-07

constellation x: You missed my point, I wasn't acussing you (I was allready affraid you would read it that way. Many people here in my humble opinion take things far to personal). I only was saying dont say things cyanphase (or anyone else) might not considder till he reads comments like "he wont do it anyway" and decides well if its like that then fuck it. 2002-11-07

ladproject: Constx: many times i have said "thanx" in public to cyanphase, i deeply respect him and his work and i invited also all the buzzmachines.com board readrers to make the same thingy.. (search the messages on the board of this site!).. so, i showed all my gratitude.. i can't send him money, i have not money for building-up a decent DSL connection (here i use the free internet access from ther Uni!) and i have not money for buying a little hardware sytnh+monitors so.. i can't send foods to some devs.. anyweay, i have written many times "thanx".. and you? 2002-11-07

constellation x: In addition to Lad, Lets pay the man respect so maby he will feel tempted to enjoy us with more off his incredible stuff :) 2002-11-07

constellation x: Chun-Yu: your sample sounds really nice, looking forward to making sounds with that synth :)Lad lets not talk for cyanphase, I hate it when people do that towards me. 2002-11-07

ladproject: Thoke: much probably Cyanphase will not continue them so.. 2002-11-07

thOkede: Lad - that's what the unnative effects and instruments were supposed to offer. I hope, CyanPhase will continue the developement of this geat idea. 2002-11-07

ladproject: Synthedit : VST-i / Buzz : Buzz MAchines .... it could be nice to make Buzz Machines in Buzz.. it could be nice to have some elements (sliders, buttons, oscillators, LFO, Cutoff, Resonance..) that the users can combine together for obtaining their own buzzmachines.. thats an idea... 2002-11-07

cellular: I agree with lykwydchyckyn. synthedit is 1) not very complex yet (don't get me wrong: it is a great program, but i think it will become way better). 2) the vst's it makes are not very optimised. because of this, i think it's a little cheap to sell vst's made with the current version of synthedit, because it's not possible YET to do professional stuff. the SDK might change all this quickly though. 2002-11-07

rjkole: I made dll with synthedit before ,and i must say,for me it was interesting to test ist,but all in all wasting time,because synthedit would never reach the "professional written" plugins .by the way i am still loocking for a Visual C++ 5,can anyone help me there ? i am intended to write a special Synth .*g 2002-11-07

geoffroy: The nice thing is that the Synthedit SDK has been released, so you can create your own modules for Synthedit -> it should reach the power of Reaktor very soon 2002-11-07

rp[fr]: I think that synthedit actually lacks on unique features. that's the biggest difference between synthedit and reaktor, all those grain and tablemodules in reaktor make it that interesting. nevertheless i'm looking forward to check every synthedit vsti/fx beeing made as well as new modules which might be programmed by nerds such as the buzz devs ;) 2002-11-07

HamsterAlliance: Hmmm...Ok, I gave it a shot...I made a delay...it sucked ass...I still don't get this stuff. X_x wheeeeee! 2002-11-07

lykwydchykyn: I have to agree with cellular. I'm seeing tons of really redundant vsti's floating around now. I am resisting the temptation to distribute any of mine. When I do I give them very demeaning names. ;-) I don't see anything morally wrong with selling a synthedit vsti, but it does seem a bit cheesy and silly. Once you've made a synth or two with synthedit, it's pretty easy to just look at someones synthedit vsti and figure out how to make it yourself. Just my opinion. I think I'm going to use it to make my own vsti's when I can't find a buzz synth to do the trick. Peace, LC 2002-11-07

mva: ThOkede: I fixed the stuff... Chun-Yu: the example mp3 of your machine sounds lovely! I'm really looking forward to it! 2002-11-06

library: I mean on my site 2002-11-06

library: I have been trying to gather all the links on my board. some of them are just links to the auctial files. Just think of what I could do if I conqour cheesyness http://www.dexrow.com 2002-11-06

thOkede: Five examples (fixed):
LandOfCockaigne
MVX Synths
Elogoxa
Macz Synths
KDBanglia
2002-11-06

thOkede: Cellular - so your your music written with BUZZ will be free forever ?? IMO it's alright to sell anything - but i certainly won't buy everything. There are some really good Synth Edit VSTis out there for free, some redundant ones as well ... but it's nice to scoop out of such a great pool of possibilities. 2002-11-06

cellular: Synthedit is great, but it seems to be a bit of a mixed blessing. seem we're being flooded with semicrappy vst's now (as well as great ones, of course). it's kind of nice, but it also makes it a little harder to keep track of all the good free stuff. i'm even considering releasing some crappy vst's myself... something that really made me mad was that i saw someone selling a synthedit-made vsti. i think it's pretty cheap to make money off of something you got for free. 2002-11-06

Chun-Yu:

Hmm...I've been thinking about how SynthEdit works, and it's probably slow because of its flexibility - you can design pretty much any kind of synth in it, which is cool, but it leads to a lot of CPU usage (at least in all the SynthEdit VSTs I've tried). I was thinking about how Microsoft's .NET platform allows you to emit MSIL (the .NET Intermediate Language) at runtime and run it - what about a program similar to SynthEdit but that uses .NET to compile a synth AT RUNTIME into MSIL? In theory, it could provide the flexibility of SynthEdit with almost the speed of native code, since the MSIL would be compiled Just-In-Time into native code (but the JIT compiler can't optimize as much as a non-JIT compiler because of time restrictions).

I used to think .NET was really slow and all, but then I found out that it's compiled by a Just-In-Time compiler into native code at runtime - they say that eventually the JIT compiler will be able to use SSE, 3DNow!, etc., which will boost the performance of your program without you having to rewrite it (you just install a newer version of the .NET Framework). I've been playing around with .NET Winamp plugins, comparing the speed of a native DLL with that of a .NET one, and I've found that the .NET one is nearly as fast as the native DLL, which is pretty cool.

What do you guys think about this idea - a .NET program like SynthEdit that emits MSIL at runtime? It could be pretty cool...very fast and flexible (but I need to study more before I have the skills to write a runtime compiler that emits MSIL from a synth design - it'd have to wait until I take the Compilers course here at IU)

2002-11-06

mva: Chun-Yu: Cool that you are making a synth! I'm looking forward to it! When I get home I'll take a listen to your sound clip. stablepatient: Thank Moon.God for the newspost! He also asked the guy from synthedit to post a link to buzzmachines.com at his site. 2002-11-06

HamsterAlliance: Hmm, this might be good since coding new Buzz machines was too hard for me. I gave buzz coding a shot and fell flat on my face...ohwell. 2002-11-06

stablepatient: Cool! I love to see community supported internet projects supporting each other. Way to go Buzzmachines!!! 2002-11-06

Chun-Yu: I've tried SynthEdit before - it isn't a bad program, but I just think that the VST plugins it makes are way too slow. A 'real' VST plugin (or native Buzz machine) usually takes far less CPU time than one created in SynthEdit. Oh yeah. About the bunch of machines released recently - neat machines! I'm almost finished with a neat FM synth that I'll be releasing soon (probably within a week). It's only a 4-oscillator synth, but it has things that make it sound pretty cool (like a fairly unique feedback system) - check out a clip of the unfinished version here. 2002-11-06


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